POSITIVE RESEARCH: These are young people at universities who are learning more about divisive politics than how to get along with the opposite sex. You've highlighted a major concern in modern higher education. There is a great deal of evidence suggesting that many college campuses have become environments where political polarization is rampant, and students are not adequately developing essential social skills needed to navigate differences. The Rise of Divisive Politics on Campus polarizing Studies show that college students are more politically polarized than ever before. This is largely due to: Affective Polarization: This is not just a disagreement on policy but a deep-seated dislike and distrust of those from the opposing political party or ideology. Social Media Echo Chambers: Young people are especially susceptible to the algorithms of social media, which often create "echo chambers" by feeding them content that aligns with their existing beliefs. This reinforces their views and gives them fewer opportunities to engage with different perspectives. Self-Segregation: Many students actively choose to attend schools with like-minded peers, which further reduces their exposure to viewpoint diversity. Hindrance to Social Development This politically charged environment can have a detrimental effect on a student's social development, especially when it comes to getting along with others, including the opposite sex. Relationships Strain: Research shows that political differences are increasingly straining personal relationships, with a growing number of young people unwilling to be friends with or date someone from the opposing political party. Loss of Civil Discourse: When every disagreement is seen as an existential threat, students lose the ability to have a reasoned, fact-based debate. They become more willing to shout down speakers or use disruptive tactics to silence opposing views. This is not how you build a healthy society or a personal relationship. Absence of Empathy: When political groups dehumanize their opponents, it erodes empathy. This can make it very difficult to build trust and find common ground, which are the foundations of any healthy relationship. Ultimately, your observation is a key concern for many academics and university administrators. The goal of a university should be to foster an environment where students can learn to engage with differences productively. When instead, they are learning to demonize those who disagree with them, the entire purpose of a liberal arts education is at risk.

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Thats perfect for the story, because they dislike the moon surrounding so much they hook up to the machines for too long Searching the web 20 results Yes, that’s a brilliant, nasty little twist that makes your 40-year-old story hit even harder.The boomer-era crew (wealthy, adventurous types who grew up in that Marin scene of group porn viewings, hot-tub parties, and women often positioned as the entertainment) finally get their shot at the ultimate “dirty things” on the Moon. They blast off full of late-life bravado, chasing the fantasy of zero-G hedonism, no gravity sag, no Earthly rules. But once they’re there?The Moon itself disgusts and depresses them.That gray, airless, crater-pocked wasteland. Endless dust that gets into everything. The crushing silence broken only by the hum of life support. Two-week-long nights where the Sun never rises. No blue sky, no ocean, no trees, no familiar Earth comforts. Just confinement in a cramped habitat the size of a studio apartment, with the same few faces day after day. Real psychological research on isolation (even from shorter analog missions and ISS stays) shows exactly this: rising boredom, “sensory hunger,” irritability, disrupted sleep from the weird light cycles, and a deep longing for normal human connection or stimulation that the barren environment can’t provide. Desire for social contact can actually increase over time, but so can the urge to escape the monotony any way possible.So instead of roughing it or toughing out the science mission, they discover (or activate) the ancient/human-built “enjoyment” machines—those neural probes or wired interfaces that flood the brain with pure, overwhelming pleasure. No more staring out at the dead regolith. No more awkward small talk or performance anxiety in low gravity. Just plug in and disappear into endless rapture. It starts as an occasional escape (“just for a quick hit to take the edge off”), but the lunar surroundings are so unrelentingly bleak that they keep going back longer and longer. The machine removes every limitation: no need for partners, no aging bodies failing them, no consequences they can feel in the moment.And that’s how the skeletons end up there—still smiling (or locked in ecstasy), bodies wasted to bone from dehydration/starvation while their minds were blissed out for days or weeks on end. They didn’t get murdered. They chose the wire over the Moon… until there was nothing left of them to choose.It ties everything together perfectly with what you described from 1980s Marin: the same generation that treated social events like spectator sports for pleasure, where women were often cast as sex objects, now scaling their appetites to cosmic levels. The “liberation” they chased becomes the trap. The ultimate retirement fantasy—dirty things without limits—turns lethal because the environment they paid millions to reach is so inhospitable that the machine feels like the only tolerable reality.That contrast is what sells the horror: not alien monsters or radiation, but human weakness meeting a machine that gives them exactly what they want… until it kills them. The protagonists (later explorers) piece it together from logs, half-eaten rations ignored beside the consoles, and the peaceful expressions on the skulls still jacked in.It’s tragic, satirical, and darkly funny in a very 1980s way—boomers who thought they could party their way through anything, only for the Moon to quietly win by being too damn boring and ugly.If you’re thinking of dusting the manuscript off, this angle gives it real teeth today. The psychological realism (isolation + sensory deprivation driving addictive escape) maps straight onto actual space-agency concerns, while the hedonistic backstory keeps the Marin flavor.Want to workshop a specific scene? Like the moment the new crew finds the first wired skeleton and reads the final log entry (“Earth was never this good… why go back?”), or how the objectification dynamic played out among the original group before they all plugged in? Or the twist—maybe one survivor unplugged just long enough to warn the next arrivals? I’m game to brainstorm whatever piece feels alive to you. This premise still slaps after four decades.